Citizen Sleeper The Citizen Sleeper game, created by the author of In Other Waters and featuring incredible character art created by Guillaume Singelin is a narrative RPG that takes place within Erlin’s Eye. The station is home to thousands trying to survive in an interstellar capitalist society.
An organization wants to put you as a sleeper. You’re a digitalized human consciousness that is trapped within an artificial body. You are thrown into the unfamiliar and vibrant inhabitants of the Eye and you must build friendships, earn your keep, and navigate the various factions in this strange metropolis, if you hope that you will make it to the next chapter.
An unutilized station located at the edge of a crisis system. It is run down and chaotic, yet it’s alive. It’s now tethered with anarchic alliances among ramshackle groups and a common desire to escape the grips of corporate control.
Each day, you wake up and decide what you want to do with the time. You can work in the yard or do a shift at the bar. Explore the market for unique components or grab some food from the streets. It is possible to make or break alliances. Find truths. Escape those who hunt at you. Find ways to live and eventually prosper, one step at each cycle.
Characters from every walk of life are welcome to the station in order to join the ranks of famous. Hackers, engineers, salvagers bartenders, street-food sellers and more, all have a story which brought them here. It is your choice which you wish to help with, and you’ll create your own future.
To access digital data of the past, explore the new frontiers, as well as discover secrets, hack into the cloud from the comfort of your home. This is your unique power which are able to change the direction of your future. Corporate secrets, rogue AIs and huge amounts of lost information can be found for those who are willing to dive into the murky depths of the network of the station.
According to Essen-Arp, you’re only their property and are an property in a large collection of assets that stretch across the sky. The product of an inhumane system, an environment where the expansion of humankind is marred by exploitation and extraction. Escape the makers of your decaying body, and discover your path through a vividly imagined and deeply relevant sci-fi world which explores ideas of precarity, identity and liberation.
Every time you play, you’ll roll the dice. Choose to assign them to an array of options available at the station. You are able to choose the actions you take, influencing the lives and future of others.
Clocks keep track of your own actions as well as the actions of other people in the vicinity. Clocks track everything from helping a Yatagan friend , to being a regular at Overlook Bar, to how much you’ve accomplished in your own life.
Follow drives not quests, which allows you to choose and choose the stories and activities which are important to you. When you follow these routes and develop the character’s five talents (Engineer, Endure, Interface, Intuit and Engage), unlocking perks and bonuses that allow you to change how you choose to be a part of the world.
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