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Prodeus is the first person shooter from the past, recreated using modern rendering techniques. It delivers the kind of performance you’d expect from an AAA experience while adhering to certain aesthetic and technical limitations of earlier hardware.Our Art Style: High Quality 3D Retro Aesthetic
An emphasis on over the most visual effects.
Fantastic dismemberment technique
Infinite blood (go crazyand paint your walls red!)
Gameplay: Fast pace action
Hellish destruction
An energetic and uplifting soundtrack
Combat scenarios are visceral and compelling
The most robust weaponry
Numerous ways to find out
Replayability:Continuous support
User generated content
Easy to use Level Editor
Jason Mojica and Michael Voeller of Bounding Box Software are developing Team:Prodeus. They’ve worked together with FPS development for over 25 years. They’re also experienced designer and artist freelancers.
As reviewed by mipha sex game